Sonic Light Speed: Done
Three years ago, I began working on Sonic Light Speed. It was to be a simple project completable within a matter of several months. As months passed by, I worked intermittently on it, making improvement after improvement until the game became much more than I had intended it to be. Now, it is finished. I am pleased with how it has turned out and am happy to finally release a final version. With five levels, a well-oiled physics engine, and a smattering of neat features, it is finally ready to be released into the wild.




